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Growing Things - a fungal design approach

Nature creates structures in a way, that we might perceive as chaotic. We don’t evolve objects and structures, we draft, plan and execute them. As a consequence, our constructed environment resembles this process, whereas grown things build blueprints that show its organic origin. Christopher Alexander once stated, that truly beautiful structures only emerge from a series of transformations. He explains that grown systems are more resilient and life friendly than development processes in which an object is designed and built following a strict plan. I considered it’s worth letting natural processes take a shot at designing objects and creating forms. The starting point for this exploration were three different fungi, that each create a unique shape. I extracted these shapes and translated them into everyday objects.